A WALK HOME
2022
Game jam: Global Game Jam | Theme: Duality
Responsibilities: I used this game jam as an excuse to improve my C# scripting capabilities, programming important mechanics like crossing the road, and checking over the player' shoulder. I was also instrumental in conceptualising the game and implemented the various animations used in-game.
Team size: 9 members
Development time: 2 days
Tools: Unity, C#, Git
Play the game HERE.



SKRUNKLY JOE
2023
Game jam: Global Game Jam | Theme: Roots
Responsibilities: I was responsible for the level design, creating an open space that is navigable through use of landmarks and pathing. I was in charge of the UI design, creating menus and a HUD that amplified the play experience. I implemented animations, and helped steer the team during the initial design phase. I also lent my voice to one of the multiple characters.
Team size: 6 members
Development time: 2 days
Tools: Unity, C#, Adobe XD, Audacity, Git
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