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A WALK HOME

2022

Game jam: Global Game Jam | Theme: Duality

Responsibilities: I used this game jam as an excuse to improve my C# scripting capabilities, programming important mechanics like crossing the road, and checking over the player' shoulder. I was also instrumental in conceptualising the game and implemented the various animations used in-game.

Team size: 9 members

Development time: 2 days

Tools: Unity, C#, Git

Play the game HERE.

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SKRUNKLY JOE

2023

Game jam: Global Game Jam | Theme: Roots

Responsibilities: I was responsible for the level design, creating an open space that is navigable through use of landmarks and pathing. I was in charge of the UI design, creating menus and a HUD that amplified the play experience. I implemented animations, and helped steer the team during the initial design phase. I also lent my voice to one of the multiple characters.

Team size: 6 members

Development time: 2 days

Tools: Unity, C#, Adobe XD, Audacity, Git

Play the game HERE.

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Skrunkly Joe Himself.jpg
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